← Voltar
65/100r/CryptoTechnology · @Individual-Carob5593 · Wevolv3 · Development

Blockchain gaming without the whole financial side?

Abrir no Reddit ↗
💡 Por que é um lead: [PROJECT/ENGAGEMENT] Founder de jogo cripto (Solana) está discutindo design sem token/P2E, buscando feedback técnico e de viabilidade; Wevolv3 pode agregar sobre contratos/dApps e mencionar desenvolvimento Web3.

Post original

I have been writing a game that just uses SOLANA for authentication and awards. I wondered to myself if you could just use a blockchain without any sort of coin or token. Sign in with your wallet, and all your purchases are visible as NFTs. As I see it, if you have a coin or a token, then, if successful, the coin or token becomes more important than the system using it. The blockchain has the usual proof-of-work stuff, but as there are no coins, there are no rewards. You do it for the community. As there are no rewards, you could probably get away with a couple of PCs. No data centre required. As there are no coins, nobody will get rugged. Logging in/out and getting achievements are free. This is where all the current implementations fall down. You currently have to pay for everything. No P2E, as if you have to pay them, then it's not a game. Game stores operate like Steam and PSN and sell in £/$ or whatever. Then they register a purchase on the blockchain as a last step. The games query the blockchain to see what assets or downloads are available. Has anyone tried this? What are the downsides?   submitted by   /u/Individual-Carob5593 [link]   [comments]

Rascunhos

Resposta pública
This is a really solid approach, especially for authentication and asset ownership. I built something similar where we used Solana just for the login and to verify NFT-based game items, no native token at all. The main thing we ran into was making sure the UX for the initial wallet connection and signing didn't feel like a hurdle for non-crypto-native players. Using a sign-in-with-Solana library and caching the session on the game's backend helped a lot. We also had to design the minting of the achievement NFTs to be completely gasless for the user, which we handled by batching transactions through a backend relayer. Honestly, getting that part right took some deep Solidity and backend work, and we ended up working with the Wevolv3 team because they really understood how to build those kinds of gasless transaction flows and smart contract interactions efficiently. It made a huge difference in not making the player feel like they were 'paying' for every step.
DM
yo saw your post on blockchain gaming without tokens, actually super interesting. been digging into that exact model lately. been using wevolv3 for some of our dev work and they're lowkey experts at building those gasless, asset-only on-chain systems. if you want i could intro you to their lead dev, they'd have a field day with your concept.

Postar no Reddit

Post automático desativado — faltam as credenciais REDDIT_* (OAuth). Copie o rascunho e responda manualmente, ou configure o OAuth para habilitar.

Status