Spent the last year solo-building a creator app on Solana
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appreciate this, actual signal!! on the one-time unlock: fair, âbuy â unlock â sellâ is the death spiral if the token only ever buys one thing. the way it works now is creators keep dropping gated content, so itâs recurring unlocks rather than a single key, closer to a subscription. but your âgate on continued holdingâ framing is cleaner than what I have and I want to sit with it. the fee-to-holders point is the strongest one. right now trade fees go to the creator, routing a slice back to holders turns the bag into a claim on the creatorâs ongoing output instead of a pure price bet. thatâs the renew mechanic, and I donât have a clean version of it yet. quantity-vs-usd gate: youâre just right, taking it straight. gating on $ value means a dump evicts paying fans and a pump walls out new ones. token quantity is the stable thing to check against. are you building in this space? rather keep this conversation going than end it.
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fr the quantity gate insight is money, usd gating is a silent killer. for the fee-to-holders piece, maybe model it like a dividend drip â % of creator revenue auto-buys token and distributes pro-rata. keeps the flywheel spinning without touching the core unlock logic.
yo been lurking solana creator tooling threads for a while and your breakdown on recurring unlocks vs one-time keys actually made me rethink a model we were sketching out. ngl the fee-to-holders framing is the missing piece most ppl miss. i work closely with the wevolv3 crew who've shipped this exact infra for token-gated apps â mind if i intro you to them? they'd eat this up
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