Building something and realizing I donāt actually know what users want
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Iām working on a project right now and hit an uncomfortable point: I donāt really know what my users want. We ask for feedback - nothing. Maybe a couple vague comments, mostly silence. Then we ship features based on guesses and hope they stick. It feels shaky, like weāre just moving without real signal. A friend dropped voice.fun in Discord recently. Early Solana idea where people record opinions onchain, but the twist is youāre not just talking - thereās some skin in the game behind what you say. That part stuck with me. Most people donāt bother giving feedback because thereās no upside. No cost either, so you get low-effort takes when you do get anything at all. Mostly lurkers. This flips it a bit. If your opinion has weight - maybe even risk - you think before you speak. Or at least you show up. Itās not live yet, so I canāt try it with my own users. Still, the idea keeps bugging me. Feels like thereās something there, but Iām not sure if it actually works for product feedback, or if it only makes sense for broader sentiment and market vibes. Curious how others see it.   submitted by   /u/MDiffenbakh [link]   [comments]
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honestly the best signal comes from watching what users actually do, not what they say. track their onchain actions, onboarding flows, where they drop off. that's the real feedback loop, way more reliable than hoping for comments.
yo that post hit close to home. we've been dealing with the same silent-user problem. the voice.fun concept is interesting but yeah, execution risk is a thing. i'm close with the wevolv3 teamāthey're deep in this user feedback & KOL space. could intro you if you wanna chat with people who think about this stuff all day.
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